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Had Alot of Fun I played more off screen 

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I love how you can feel the weight of each piece of cheese right up until you can barely walk

I wanted to contribute to the theme by punishing the greediness of the mouse, I am glad you like it :D

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Nice Game the AI is super smart. I was wondering how you did the table and the chairs colliders. Did you set the colliders of when the player was underneath?

There is something called a Path effector 2D alright, You pretty much make your Collider2D “Used by effector” turned true This makes the collider from down ignore collision, but collider from up doesnt ignore You can search for more in youtube with “Path Effector 2D Unity”! Hope it helped :)

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I love your style or art.. The ai too is super smart. Lovely game!

I am glad you liked the AI, Thanks for playing my game btw! :)

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Amazing game! Love the visuals and the music!!

I am glad that you liked the game!

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hard. btw cool visual, and i think im recognize this drums... 

I appreciate that you liked the visuals even if the game felt a bit hard, The drums here come from Beepbox’s Chip noise btw :)

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this game is really fun! the difficulty is really good and i like the post processing and pixel art! also i was wondering what you did for post processing? it looks very good

I’m really glad you liked it! :) For the post-processing, I used:

Bloom to make the lighting pop

Grain for a subtle pixel-art feel

Vignette to add some drama around the edges

Motion Blur so the cheese grab/release feels more dynamic

Color Grading, especially pushing the blacks a bit to make the contrast stand out

And a small bit of Lens Distortion

If you’d like the exact settings, feel free to hit me up!

Hi, I am new to unity so could you explain me how you added these effects. A video you used or a script would be helpful!

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really nice game

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I am glad you liked the game :)

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great game, difficulty is just right!
music also slaps.

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I am glad you liked it! Much appreciation :)